Making scenery: TOWELLING


Towelling is not the most realistic or visually impressive of scenery, but it looks fine, and is very useful for the rucksack wargamer (a man who has to be able to put everything he games with in one rucksack). Towelling can be used to pack all manner of other things safely inside a rucksack. It is good for wrapping around a model in a box, to stop it from rattling around. Then, once unpacked, no matter how scrunched up it was, it can always be made to lie flat on any surface. You don't need to hem it or edge it. All you need do is cut it up into a variety of shapes and sizes.

With four different colours, as any mathematician will confirm, it is possible to have any combination of contiguous pieces on a table top, without two neighbouring pieces' being of the same colour. The different colours can be used simply to show borders between terrain pieces, or they can represent different terrain types (bogs, rough ground, depressions, whatever). Also, one can add some marker to each piece of towelling, as shown below. Some sections count as forest (those with trees), and some as rough ground (those with bushes).


The roughness and shagginess of the towelling lends it a natural and terrain-like look, and hides a multitude of sins, such as a slight overlap between two pieces. A slight fraying of the edge look fine with towelling, whereas other cloths draw attention to themselves with a bit of fraying, shouting "I'm just a piece of cloth!"

In an emergency, you could even dry yourself off with it, if it still seems clean enough.



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